|By Kevin Benedict||
|May 15, 2014 09:00 AM EDT||
In this article, my colleague and uber-geek (he builds games over wet-weekends) Peter Rogers shares his insights on Gamification and HTML5.
One of my most interesting achievements in life is having the first downloadable mobile game ever rejected. I was running an internal games team back in the days of the emergence of J2ME and we were actually running custom built MIDP 2.0 emulators (that I had to build myself) on top of iPAQs, as there was no 3G phone hardware available yet. We had to load a reduced Java SE runtime onto the iPAQ and then load on the MIDP 2.0 emulator which was itself written in Java. The interesting thing to note was the proliferation of Java SE runtimes that were available for Compaq's handheld Pocket PC, but they all suffered from performance issues which is why they never really took off. It was not until Google decided to make the Dalvik VM use a register-based architecture, as opposed to the stack machine typically used by a Java VM, that acceptable Java SE performance was possible on a mobile device and henceforth Android was born.
The concept of the game was actually very simple, a lot of chickens popped out of various holes and you had to grab hold of them (and sort of choke them). I hired Steve Brown as our artist, who was the legendary artist of the 1987 Commodore 64 classic Barbarian (http://en.wikipedia.org/wiki/Barbarian:_The_Ultimate_Warrior) which managed to gleefully court controversy ("Barbarian features gory combat for the sake of rescuing a bikini-wearing princess"). I am not sure if it was the animation sequences of cartoon chicken related violence (their eyes bulged out as you squeezed them) or the name of the game (chickens, choking, I am sure you can work it out). We also had a game where you had to lead sheep over a minefield with amazing graphical deaths. I think we managed to have three games rejected (some may actually class them as the first mobile games ever banned) but we did produce two exceptional games which did finally make it to market.
With that said, I have always had a strong love affair with mobile gaming and so I get a twitch of dissatisfaction when people discuss Gamification in such dispassionate undertones. In my mind then Gamification is more than just adding experience points and awards to your underlying content. In my opinion the actual content needs to be changed and that means adopting simple game design concepts. Flappy Bird proved to the world that people are highly competitive and that frustration equals stickiness. I want to see more people adding actual mini-games into their content and not just into their advertising windows.
The creation of mini-games does require a supporting Gamification framework though. I believe this will happen, as HTML5 Gaming frameworks offer higher levels of abstraction and the best I have seen yet is the Quintus Game Engine (http://html5quintus.com/). In just 80 lines of code then you can write a simple platform game. I managed to prove this point by writing a touch screen Tetris game one wet weekend. The next step is Gaming frameworks that offer more simplified gaming experiences that can be created by amateurs. I envisage an App Factory with a simplified API that can be used to create mini-games that can run in a GameView window - similar to a UIWebView/WebView for wrapping web content. Only interactive adverts seems to offer anything similar to a GameView and these are generally a bad experience on mobile.
As one of the first five owners of a Nintendo Gameboy in this country, I remember sitting in a McDonalds and playing a portable monochrome Super Mario Land on a blurry screen, whilst watching the amazement of the local burger munching clientele. It has been clear to me for many years that Nintendo drives innovation far more than they get credit for.
It was very interesting then when I stumbled across a second hand copy of WarioWare DIY. At first it appeared to be just a bad collection of mini-games but on further investigation it allowed you to actually create your own games and ship them to an online community. What amazed me was the simplicity of the API that was wrapped into an App Factory for amateurs. With a few clicks and a vast simplification of gaming logic then I was able to create mini-games and ship them to a wider audience. This may sound totally irrelevant until you hear all of your customers asking for Gamification and the complete lack of game creating talent generally available within a business. Imagine if you had a simple App Factory that allowed you to create simple Gamification experiences and export them into a GameView window within an App.
I am therefore currently looking at reverse engineering the WarioWare DIY API and creating my own Design Time API that enables the building of simple Gamificationexperiences that can be imported into existing native Apps or even loaded over the air (App Store regulations withstanding). This task would of course be far easier by just targeting HTML5 and building this on top of the excellent Quintus Game API, however there would be issues of performance.
Without targeting HTML5 Canvas and a suitable cross-compiler to native OpenGL then I would much rather target Polyglot code for multiple native operating systems. A polyglot is a computer program or script written in a valid form of multiple programming languages, which performs the same operations or output independent of the programming language used to compile or interpret it.
If anybody out there is interesting by my Gamification creation framework then please feel to reach out.
Writer, Speaker, Editor
Senior Analyst, Digital Transformation, EBA, Center for the Future of Work Cognizant
View my profile on LinkedIn
Learn about mobile strategies at MobileEnterpriseStrategies.com
Follow me on Twitter @krbenedict
Browse the Mobile Solution Directory
Join the Linkedin Group Strategic Enterprise Mobility
Join the Google+ Community Mobile Enterprise Strategies
Recommended Strategy Book Code Halos
Recommended iPad App Code Halos for iPads
***Full Disclosure: These are my personal opinions. No company is silly enough to claim them. I am a mobility and digital transformation analyst, consultant and writer. I work with and have worked with many of the companies mentioned in my articles.
Predicted by Gartner to add $1.9 trillion to the global economy by 2020, the Internet of Everything (IoE) is based on the idea that devices, systems and services will connect in simple, transparent ways, enabling seamless interactions among devices across brands and sectors. As this vision unfolds, it is clear that no single company can accomplish the level of interoperability required to support the horizontal aspects of the IoE. The AllSeen Alliance, announced in December 2013, was formed with the goal to advance IoE adoption and innovation in the connected home, healthcare, education, aut...
Oct. 19, 2014 11:45 PM EDT Reads: 1,075
The Industrial Internet revolution is now underway, enabled by connected machines and billions of devices that communicate and collaborate. The massive amounts of Big Data requiring real-time analysis is flooding legacy IT systems and giving way to cloud environments that can handle the unpredictable workloads. Yet many barriers remain until we can fully realize the opportunities and benefits from the convergence of machines and devices with Big Data and the cloud, including interoperability, data security and privacy.
Oct. 19, 2014 10:00 PM EDT Reads: 1,210
All major researchers estimate there will be tens of billions devices - computers, smartphones, tablets, and sensors - connected to the Internet by 2020. This number will continue to grow at a rapid pace for the next several decades. Over the summer Gartner released its much anticipated annual Hype Cycle report and the big news is that Internet of Things has now replaced Big Data as the most hyped technology. Indeed, we're hearing more and more about this fascinating new technological paradigm. Every other IT news item seems to be about IoT and its implications on the future of digital busines...
Oct. 19, 2014 09:00 PM EDT Reads: 1,342
Cultural, regulatory, environmental, political and economic (CREPE) conditions over the past decade are creating cross-industry solution spaces that require processes and technologies from both the Internet of Things (IoT), and Data Management and Analytics (DMA). These solution spaces are evolving into Sensor Analytics Ecosystems (SAE) that represent significant new opportunities for organizations of all types. Public Utilities throughout the world, providing electricity, natural gas and water, are pursuing SmartGrid initiatives that represent one of the more mature examples of SAE. We have s...
Oct. 19, 2014 07:30 PM EDT Reads: 1,169
TechCrunch reported that "Berlin-based relayr, maker of the WunderBar, an Internet of Things (IoT) hardware dev kit which resembles a chunky chocolate bar, has closed a $2.3 million seed round, from unnamed U.S. and Switzerland-based investors. The startup had previously raised a €250,000 friend and family round, and had been on track to close a €500,000 seed earlier this year — but received a higher funding offer from a different set of investors, which is the $2.3M round it’s reporting."
Oct. 19, 2014 05:00 PM EDT Reads: 1,085
Software AG helps organizations transform into Digital Enterprises, so they can differentiate from competitors and better engage customers, partners and employees. Using the Software AG Suite, companies can close the gap between business and IT to create digital systems of differentiation that drive front-line agility. We offer four on-ramps to the Digital Enterprise: alignment through collaborative process analysis; transformation through portfolio management; agility through process automation and integration; and visibility through intelligent business operations and big data.
Oct. 19, 2014 04:00 PM EDT Reads: 1,177
The Transparent Cloud-computing Consortium (abbreviation: T-Cloud Consortium) will conduct research activities into changes in the computing model as a result of collaboration between "device" and "cloud" and the creation of new value and markets through organic data processing High speed and high quality networks, and dramatic improvements in computer processing capabilities, have greatly changed the nature of applications and made the storing and processing of data on the network commonplace.
Oct. 19, 2014 01:00 PM EDT Reads: 1,151
IoT is still a vague buzzword for many people. In his session at Internet of @ThingsExpo, Mike Kavis, Vice President & Principal Cloud Architect at Cloud Technology Partners, will discuss the business value of IoT that goes far beyond the general public's perception that IoT is all about wearables and home consumer services. The presentation will also discuss how IoT is perceived by investors and how venture capitalist access this space. Other topics to discuss are barriers to success, what is new, what is old, and what the future may hold.
Oct. 19, 2014 11:00 AM EDT Reads: 1,579
The Internet of Things needs an entirely new security model, or does it? Can we save some old and tested controls for the latest emerging and different technology environments? In his session at Internet of @ThingsExpo, Davi Ottenheimer, EMC Senior Director of Trust, will review hands-on lessons with IoT devices and reveal privacy options and a new risk balance you might not expect.
Oct. 19, 2014 11:00 AM EDT Reads: 1,788
Swiss innovators dizmo Inc. launches its ground-breaking software, which turns any digital surface into an immersive platform. The dizmo platform seamlessly connects digital and physical objects in the home and at the workplace. Dizmo breaks down traditional boundaries between device, operating systems, apps and software, transforming the way users work, play and live. It supports orchestration and collaboration in an unparalleled way enabling any data to instantaneously be accessed on any surface, anywhere and made interactive. Dizmo brings fantasies as seen in Sci-fi movies such as Iro...
Oct. 18, 2014 10:00 PM EDT Reads: 1,727
There’s Big Data, then there’s really Big Data from the Internet of Things. IoT is evolving to include many data possibilities like new types of event, log and network data. The volumes are enormous, generating tens of billions of logs per day, which raise data challenges. Early IoT deployments are relying heavily on both the cloud and managed service providers to navigate these challenges. In her session at 6th Big Data Expo®, Hannah Smalltree, Director at Treasure Data, to discuss how IoT, Big Data and deployments are processing massive data volumes from wearables, utilities and other mach...
Oct. 18, 2014 05:00 PM EDT Reads: 1,827
This Internet of Nouns trend is still in the early stages and many of our already connected gadgets do provide human benefits over the typical infotainment. Internet of Things or IoT. You know, where everyday objects have software, chips, and sensors to capture data and report back. Household items like refrigerators, toilets and thermostats along with clothing, cars and soon, the entire home will be connected. Many of these devices provide actionable data - or just fun entertainment - so people can make decisions about whatever is being monitored. It can also help save lives.
Oct. 18, 2014 03:30 PM EDT Reads: 1,502
All major researchers estimate there will be tens of billions devices – computers, smartphones, tablets, and sensors – connected to the Internet by 2020. This number will continue to grow at a rapid pace for the next several decades. With major technology companies and startups seriously embracing IoT strategies, now is the perfect time to attend @ThingsExpo in Silicon Valley. Learn what is going on, contribute to the discussions, and ensure that your enterprise is as "IoT-Ready" as it can be!
Oct. 18, 2014 08:00 AM EDT Reads: 2,565
Whether you're a startup or a 100 year old enterprise, the Internet of Things offers a variety of new capabilities for your business. IoT style solutions can help you get closer your customers, launch new product lines and take over an industry. Some companies are dipping their toes in, but many have already taken the plunge, all while dramatic new capabilities continue to emerge. In his session at Internet of @ThingsExpo, Reid Carlberg, Senior Director, Developer Evangelism at salesforce.com, to discuss real-world use cases, patterns and opportunities you can harness today.
Oct. 18, 2014 08:00 AM EDT Reads: 1,741
Arrow Electronics Inc. announced its Internet of Things Immersions Roadshow that will showcase how “Interconnected Intelligence” is changing the way the world interacts and solves problems with technology. The Immersions tour will engage the world’s top technology leaders to discuss comprehensive Internet of Things (IoT) building blocks and how businesses can leverage Interconnected Intelligence to improve lives throughout the world. With forums in four key U.S. markets, Arrow connects technology developers with leading-edge suppliers to provide insights about IoT technologies and services,...
Oct. 17, 2014 05:30 PM EDT Reads: 1,422
The Internet of Things is not new. Historically, smart businesses have used its basic concept of leveraging data to drive better decision making and have capitalized on those insights to realize additional revenue opportunities. So, what has changed to make the Internet of Things one of the hottest topics in tech? In his session at Internet of @ThingsExpo, Chris Gray, Director, Embedded and Internet of Things, will discuss the underlying factors that are driving the economics of intelligent systems. Discover how hardware commoditization, the ubiquitous nature of connectivity, and the emergen...
Oct. 17, 2014 04:00 PM EDT Reads: 1,705
Trick question: What did Thomas Edison do for the lightbulb? He didn’t invent it – working light bulbs existed in laboratories for 80 years before Edison arrived. Instead, Edison's team made electric light scalable. They turned a theoretical possibility into a daily, lived reality – for billions of people. Today, we are at the same point for behavior change. Psychologists, economists, and other behavioral researchers have shown that it’s possible to nudge habits, but almost no one has been able to deliver sustainable, reliable behavior change at scale.
Oct. 17, 2014 02:00 PM EDT Reads: 1,559
Chris Matthieu is Co-Founder & CTO at Octoblu, Inc. He has two decades of telecom and web experience. He launched his Teleku cloud communications-as-a-service platform at eComm in 2010 which was acquired by Voxeo. Next he built an opensource Node.JS PaaS called Nodester which was acquired by AppFog. His new startup is Twelephone (http://twelephone.com). Leveraging HTML5 and WebRTC, Twelephone's BHAG (Big Hairy Audacious Goal) is to become the next generation telecom company running in the Web browser. In 9 short months, Twelephone has nearly achieved feature parity with Skype.
Oct. 17, 2014 06:00 AM EDT Reads: 1,926
SYS-CON Events announces a new pavilion on the Cloud Expo floor where WebRTC converges with the Internet of Things. Pavilion will showcase WebRTC and the Internet of Things. The Internet of Things (IoT) is the most profound change in personal and enterprise IT since the creation of the Worldwide Web more than 20 years ago. All major researchers estimate there will be tens of billions devices--computers, smartphones, tablets, and sensors – connected to the Internet by 2020. This number will continue to grow at a rapid pace for the next several decades.
Oct. 16, 2014 08:45 PM EDT Reads: 1,518
Things are being built upon cloud foundations to transform organizations. This CEO Power Panel at 15th Cloud Expo, moderated by Roger Strukhoff, Cloud Expo and @ThingsExpo conference chair, will address the big issues involving these technologies and, more important, the results they will achieve. How important are public, private, and hybrid cloud to the enterprise? How does one define Big Data? And how is the IoT tying all this together?
Oct. 16, 2014 08:45 PM EDT Reads: 1,376