Click here to close now.




















Welcome!

Mobile IoT Authors: Liz McMillan, Adrian Bridgwater, Kevin Benedict, Jason Bloomberg, Kevin Jackson

News Feed Item

13th Annual Game Developers Choice Awards To Honor "The Art Of Video Games" Smithsonian Exhibit Curator Chris Melissinos With Ambassador Award And Spacewar! Creator Steve Russell With The Pioneer Award

SAN FRANCISCO, Feb. 21, 2013 /PRNewswire/ -- The 13th Annual Game Developers Choice Awards (GDCA), the peer-awarded highest honors in video game development, have revealed the recipients of the remaining two of its Special Awards – the Pioneer Award, given to developers for creating breakthrough video game genres or concepts, and the Ambassador Award, given to those who have helped the game industry advance to a better place.

The Pioneer Award will be given to Steve Russell for his creation of the legendary game Spacewar!, one of the earliest functioning titles and a vital precursor of early computer games of the '70s and onwards.

The Ambassador Award will be given to Chris Melissinos for his work curating "The Art of Video Games," an exhibition at the Smithsonian American Art Museum in 2012. The exhibit explored the 40-year evolution of video games showcased as an artistic medium.

The third special award, for Lifetime Achievement, has been previously announced as going to BioWare founders Dr. Ray Muzyka and Dr. Greg Zeschuk.

In 1962, Steve "Slug" Russell, a computer programmer working for the Massachusetts Institute of Technology (MIT), invented Spacewar!, the first popular and earliest known digital computer game. Throughout the years, Russell's iconic computer game generated multiple imitations including Asteroids, a popular and now classic arcade title.

Russell produced the concept and first version of Spacewar! in 200 hours with a team of four people. He wrote Spacewar! on a Programmed Data Processor-1 (PDP-1), an early Digital Equipment Corporation (DEC) minicomputer that allowed two users to share the computer simultaneously. Russell's work on this seminal game and use of the original PDP-1 computer influenced technological advances and gave rise to the cultural phenomenon of video games; Spacewar! created a model for game development, establishing shooting as a core game mechanic, and inspired space and science fiction themes for future games.

"More than 50 years ago Steve blew the world's minds with Spacewar! and the game's influence is pervasive throughout the industry, from cornerstone arcade titles to the team-based model of game development," said Meggan Scavio, general manager of the Game Developers Conference. "We are very proud to honor Steve with the Pioneer award for paving the way for so many developers when gaming was only in its infancy."

Ambassador Award recipient Chris Melissinos started his career at Sun Microsystems in 1994 and spent much of his 16-year tenure driving an industry-wide movement toward Java technology-based game development and building infrastructure programs for massively connected game play. Melissinos is well known in the industry for his role in cross-platform video game technology development, video game preservation and advocacy, virtual world applications, and lectures on the future of games and computer technology. Building upon his successful career in technology development and preservation, he is exploring new forms of game interactivity as a co-founder of gopop.tv (http://www.gopop.tv). 

Melissinos' work as the creator and guest curator for the groundbreaking Smithsonian American Art Museum exhibition "The Art of Video Games," helped to cement the message of interactive entertainment as a form of modern culture.  The 6,000 square foot installation presented four decades of evolution in the video game industry as an artistic means, earning the distinction of becoming one of the most successful exhibitions in the history of the museum, and saw more than half a million visitors during its initial six month exhibition. Melissinos' The Art of Video Games: From Pac-Man to Mass Effect, co-written with Patrick O'Rourke, also serves as the exhibition catalog at the Smithsonian American Art Museum; the exhibition will travel to ten additional museums in the United States through 2016.

"Chris' work on the Smithsonian's "The Art of Video Games" exhibit is a testament to his commitment to the industry," added Scavio. "The success of the installation only confirms that his dedication to communicating the mission of the game development community to larger audiences is not only authentic, but extremely effective. We can think of nobody more deserving of this year's Ambassador Award."

The 13th Annual Choice Awards ceremony, produced in association with the Game Developers Conference® (GDC) will take place on Wednesday, March 27, 2013 at 6:30pm, at the San Francisco Moscone Center and is open to all GDC attendees.  The Game Developers Choice Awards ceremony, hosted by Double Fine Productions' Tim Schafer, is held immediately following the Independent Games Festival Awards.

More information about the 13th Annual Game Developers Choice Awards can be found on the official website at http://www.gamechoiceawards.com - and for information about the 2013 Game Developers Conference, please visit the http://www.gdconf.com.

About the UBM Tech Game Network
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com

About UBM Tech
UBM Tech, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM Tech produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM Tech's communities and information resources monthly. UBM Tech brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM Tech is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion.  Visit: tech.ubm.com   

CONTACT:

Brian Rubin / Teresa Tyndorf


fortyseven communications


(212) 391-4707 / (323) 658-1200


[email protected] / [email protected]




Richard McCarthy / Sandra Lew


UBM Tech Game Network


(415) 947-6280 / (415) 947-6232


[email protected] / [email protected]

SOURCE UBM Tech Game Network

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@ThingsExpo Stories
SYS-CON Events announced today that HPM Networks will exhibit at the 17th International Cloud Expo®, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. For 20 years, HPM Networks has been integrating technology solutions that solve complex business challenges. HPM Networks has designed solutions for both SMB and enterprise customers throughout the San Francisco Bay Area.
For IoT to grow as quickly as analyst firms’ project, a lot is going to fall on developers to quickly bring applications to market. But the lack of a standard development platform threatens to slow growth and make application development more time consuming and costly, much like we’ve seen in the mobile space. In his session at @ThingsExpo, Mike Weiner, Product Manager of the Omega DevCloud with KORE Telematics Inc., discussed the evolving requirements for developers as IoT matures and conducted a live demonstration of how quickly application development can happen when the need to comply wit...
The Internet of Everything (IoE) brings together people, process, data and things to make networked connections more relevant and valuable than ever before – transforming information into knowledge and knowledge into wisdom. IoE creates new capabilities, richer experiences, and unprecedented opportunities to improve business and government operations, decision making and mission support capabilities.
Explosive growth in connected devices. Enormous amounts of data for collection and analysis. Critical use of data for split-second decision making and actionable information. All three are factors in making the Internet of Things a reality. Yet, any one factor would have an IT organization pondering its infrastructure strategy. How should your organization enhance its IT framework to enable an Internet of Things implementation? In his session at @ThingsExpo, James Kirkland, Red Hat's Chief Architect for the Internet of Things and Intelligent Systems, described how to revolutionize your archit...
MuleSoft has announced the findings of its 2015 Connectivity Benchmark Report on the adoption and business impact of APIs. The findings suggest traditional businesses are quickly evolving into "composable enterprises" built out of hundreds of connected software services, applications and devices. Most are embracing the Internet of Things (IoT) and microservices technologies like Docker. A majority are integrating wearables, like smart watches, and more than half plan to generate revenue with APIs within the next year.
Growth hacking is common for startups to make unheard-of progress in building their business. Career Hacks can help Geek Girls and those who support them (yes, that's you too, Dad!) to excel in this typically male-dominated world. Get ready to learn the facts: Is there a bias against women in the tech / developer communities? Why are women 50% of the workforce, but hold only 24% of the STEM or IT positions? Some beginnings of what to do about it! In her Opening Keynote at 16th Cloud Expo, Sandy Carter, IBM General Manager Cloud Ecosystem and Developers, and a Social Business Evangelist, d...
In his keynote at 16th Cloud Expo, Rodney Rogers, CEO of Virtustream, discussed the evolution of the company from inception to its recent acquisition by EMC – including personal insights, lessons learned (and some WTF moments) along the way. Learn how Virtustream’s unique approach of combining the economics and elasticity of the consumer cloud model with proper performance, application automation and security into a platform became a breakout success with enterprise customers and a natural fit for the EMC Federation.
The Internet of Things is not only adding billions of sensors and billions of terabytes to the Internet. It is also forcing a fundamental change in the way we envision Information Technology. For the first time, more data is being created by devices at the edge of the Internet rather than from centralized systems. What does this mean for today's IT professional? In this Power Panel at @ThingsExpo, moderated by Conference Chair Roger Strukhoff, panelists addressed this very serious issue of profound change in the industry.
Discussions about cloud computing are evolving into discussions about enterprise IT in general. As enterprises increasingly migrate toward their own unique clouds, new issues such as the use of containers and microservices emerge to keep things interesting. In this Power Panel at 16th Cloud Expo, moderated by Conference Chair Roger Strukhoff, panelists addressed the state of cloud computing today, and what enterprise IT professionals need to know about how the latest topics and trends affect their organization.
It is one thing to build single industrial IoT applications, but what will it take to build the Smart Cities and truly society-changing applications of the future? The technology won’t be the problem, it will be the number of parties that need to work together and be aligned in their motivation to succeed. In his session at @ThingsExpo, Jason Mondanaro, Director, Product Management at Metanga, discussed how you can plan to cooperate, partner, and form lasting all-star teams to change the world and it starts with business models and monetization strategies.
Converging digital disruptions is creating a major sea change - Cisco calls this the Internet of Everything (IoE). IoE is the network connection of People, Process, Data and Things, fueled by Cloud, Mobile, Social, Analytics and Security, and it represents a $19Trillion value-at-stake over the next 10 years. In her keynote at @ThingsExpo, Manjula Talreja, VP of Cisco Consulting Services, discussed IoE and the enormous opportunities it provides to public and private firms alike. She will share what businesses must do to thrive in the IoE economy, citing examples from several industry sectors.
There will be 150 billion connected devices by 2020. New digital businesses have already disrupted value chains across every industry. APIs are at the center of the digital business. You need to understand what assets you have that can be exposed digitally, what their digital value chain is, and how to create an effective business model around that value chain to compete in this economy. No enterprise can be complacent and not engage in the digital economy. Learn how to be the disruptor and not the disruptee.
Akana has released Envision, an enhanced API analytics platform that helps enterprises mine critical insights across their digital eco-systems, understand their customers and partners and offer value-added personalized services. “In today’s digital economy, data-driven insights are proving to be a key differentiator for businesses. Understanding the data that is being tunneled through their APIs and how it can be used to optimize their business and operations is of paramount importance,” said Alistair Farquharson, CTO of Akana.
Business as usual for IT is evolving into a "Make or Buy" decision on a service-by-service conversation with input from the LOBs. How does your organization move forward with cloud? In his general session at 16th Cloud Expo, Paul Maravei, Regional Sales Manager, Hybrid Cloud and Managed Services at Cisco, discusses how Cisco and its partners offer a market-leading portfolio and ecosystem of cloud infrastructure and application services that allow you to uniquely and securely combine cloud business applications and services across multiple cloud delivery models.
The enterprise market will drive IoT device adoption over the next five years. In his session at @ThingsExpo, John Greenough, an analyst at BI Intelligence, division of Business Insider, analyzed how companies will adopt IoT products and the associated cost of adopting those products. John Greenough is the lead analyst covering the Internet of Things for BI Intelligence- Business Insider’s paid research service. Numerous IoT companies have cited his analysis of the IoT. Prior to joining BI Intelligence, he worked analyzing bank technology for Corporate Insight and The Clearing House Payment...
"Optimal Design is a technology integration and product development firm that specializes in connecting devices to the cloud," stated Joe Wascow, Co-Founder & CMO of Optimal Design, in this SYS-CON.tv interview at @ThingsExpo, held June 9-11, 2015, at the Javits Center in New York City.
SYS-CON Events announced today that CommVault has been named “Bronze Sponsor” of SYS-CON's 17th International Cloud Expo®, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. A singular vision – a belief in a better way to address current and future data management needs – guides CommVault in the development of Singular Information Management® solutions for high-performance data protection, universal availability and simplified management of data on complex storage networks. CommVault's exclusive single-platform architecture gives companies unp...
Electric Cloud and Arynga have announced a product integration partnership that will bring Continuous Delivery solutions to the automotive Internet-of-Things (IoT) market. The joint solution will help automotive manufacturers, OEMs and system integrators adopt DevOps automation and Continuous Delivery practices that reduce software build and release cycle times within the complex and specific parameters of embedded and IoT software systems.
"ciqada is a combined platform of hardware modules and server products that lets people take their existing devices or new devices and lets them be accessible over the Internet for their users," noted Geoff Engelstein of ciqada, a division of Mars International, in this SYS-CON.tv interview at @ThingsExpo, held June 9-11, 2015, at the Javits Center in New York City.
Internet of Things is moving from being a hype to a reality. Experts estimate that internet connected cars will grow to 152 million, while over 100 million internet connected wireless light bulbs and lamps will be operational by 2020. These and many other intriguing statistics highlight the importance of Internet powered devices and how market penetration is going to multiply many times over in the next few years.